Within layer 7, apply effects in a series of sublayers in the order described below. See rule 706, "Copying Objects." 613.1b Layer 2: Control-changing effects are applied. So, the thing is, effects that change color are applied BEFORE effects that remove or add abilities. White Weenie decks have perhaps the oldest pedigree in the Magic game, and they have won more than their fair share of "best in show"—from the smallest playgroups all the way to World Championships. (See rule 613.6.) (See rule 613.7.) Within each sublayer, apply effects in timestamp order. Examples: Artificial Evolution, Mind Bend. We put the Curse on Redcap. There is plenty of removal for these effects but a turn 2 Moon can effectively shut this deck down for a long time. Humility becomes 1/1 and Worship becomes 1/1 (Humility). Not that important, but it can come up. 613.1a Layer 1: Copy effects are applied. So like the counters they will never get overridden by a humility. For our example, let’s use Humility and Ironclaw Curse. To prevent conspire, replicate, and other similar effects I'd suggest [[Arcane Laboratory]], [[Eidolon of Rhetoric]], [[Rule of Law]], [[Curse of Exhaustion]]. I thought we could take a look at some of the more successful White Weenie decks in Magic history and attempt to borrow elements from them and build a new deck or two. Humility rulings: 2006-02-01: With a Humility and two Opalescences on the battlefield, if Humility has the latest timestamp, then all creatures are 1/1 with no abilities. We have two primary changes. Especially against 4&5 color decks like this one. 613.3. There are no new triggers. Now, we have two creatures with no abilities (thanks to Humility), but two abilities triggered a little while ago, back when they existed. -Seamus] Type—Things that change an object's type, subtype, or supertype. Humility doesn't fit in here. Clone, Vesuvan Doppelganger and such cards choose which card to enter the battlefield as and will stay a copy of that creature. [Note that this only refers to altering text, not adding or removing text. We have two primary changes. Layer 6: Humility and Worship each lose their abilities (Humility). If you don't have humility out but you do have Dovescape you should check out [[Smog Elemental]] Storm Decks: Humility is not effective vs storm. 613.3a Layer 7a: Effects from characteristic-defining abilities are applied. These effects would be fantastic with the emblem from [[Jace, Unraveler of Secrets]]. Pump effects such as giant growth and effects such as rancor are applied in layer 6d. But if Humility entered the battlefield before Opalescence, the following is true: Layer 4: Humility and Worship each become creatures that are still enchantments (Opalescence). Layer 6: Humility and Worship each lose their abilities (Humility). Note that dependency may alter the order in which effects are applied within a sublayer. With the release of Magic 2010, the layers system has been greatly simplified to allow for better player (and judge) understanding. State based effects according to Humility. This means that with Painter’s Servant, the color of everything is changed in Layer 5, and THEN Humility takes away Painter’s Servant ability in Layer 6. Layer 7b: Humility becomes 1/1 and Worship becomes 1/1 (Humility). Examples: Control Magic, Vedalken Shackles Text—Things that alter an object's text. If the timestamp order is Opalescence, Humility, Opalescence, the second Opalescence is 1/1, and the Humility and first Opalescence are 4/4. But if Humility entered the battlefield before Opalescence, the following is true: Layer 4: Humility and Worship each become creatures that are still enchantments (Opalescence). 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